Table 1

The immediate net value of each trial and gain-loss structure in the original IGT and SGT

IGT Serial Numbers
A
B
C
D
SGT
A
B
C
D

1
100
100
50
50
1
200
100
-200
-100
2
100
100
50
50
2
200
100
-200
-100
3
-50
100
0
50
3
200
100
-200
-100
4
100
100
50
50
4
200
100
-200
-100
5
-200
100
0
50
5
-1050
-650
1050
650
6
100
100
50
50
6
200
100
-200
-100
7
-100
100
0
50
7
200
100
-200
-100
8
100
100
50
50
8
200
100
-200
-100
9
-150
-1150
0
50
9
200
100
-200
-100
10
-250
100
0
-200
10
-1050
-650
1050
650

11
100
100
50
50
11
200
100
-200
-100
12
-250
100
25
50
12
200
100
-200
-100
13
100
100
-25
50
13
200
100
-200
-100
14
-150
-1150
50
50
14
200
100
-200
-100
15
-100
100
50
50
15
-1050
-650
1050
650
16
100
100
50
50
16
200
100
-200
-100
17
-200
100
25
50
17
200
100
-200
-100
18
-50
100
-25
50
18
200
100
-200
-100
19
100
100
50
50
19
200
100
-200
-100
20
100
100
0
-200
20
-1050
-650
1050
650

21
100
-1150
50
50
21
200
100
-200
-100
22
-200
100
50
50
22
200
100
-200
-100
23
100
100
50
50
23
200
100
-200
-100
24
-250
100
0
50
24
200
100
-200
-100
25
100
100
25
50
25
-1050
-650
1050
650
26
-100
100
0
50
26
200
100
-200
-100
27
-150
100
50
50
27
200
100
-200
-100
28
-50
100
50
50
28
200
100
-200
-100
29
100
100
-25
-200
29
200
100
-200
-100
30
100
100
0
50
30
-1050
-650
1050
650

31
-250
100
50
50
31
200
100
-200
-100
32
-100
-1150
50
50
32
200
100
-200
-100
33
-150
100
50
50
33
200
100
-200
-100
34
100
100
25
50
34
200
100
-200
-100
35
100
100
25
-200
35
-1050
-650
1050
650
36
100
100
50
50
36
200
100
-200
-100
37
-50
100
-25
50
37
200
100
-200
-100
38
-200
100
50
50
38
200
100
-200
-100
39
100
100
0
50
39
200
100
-200
-100
40
100
100
-25
50
40
-1050
-650
1050
650

Final Outcomes
-1000 ($)
-1000 ($)
+1000 ($)
+1000 ($)
Final Outcomes
-2000 ($)
-2000 ($)
+2000 ($)
+2000 ($)

Note. In these gambling tasks, the internal gamble structure of IGT and SGT and the trial to end the game is unknown to the subjects. The subjects are asked to minimize monetary expenditure and maximize their winnings by choosing one card from the four decks in each trial. In the table, negative values are marked with a bold font size. (Left part: IGT) Deck A contains the relative high-frequency loss, while decks B, C, and D contain the high-frequency gain (net value within each trial). Decks A and B have negative net value (namely, the EV), -250($) over an average of ten trials; moreover, C and D have a positive net value of +250($) over an average of ten trials. (Right part: SGT) Five cumulative trials are repeated for each deck in the Soochow Gambling Task, decks A and B have high-frequency gain, while decks C and D exhibit a reversed gain-loss pattern. The task enlarges the difference between positive and negative EVs to make the difference more noticeable than in the Iowa Gambling Task. While playing this game, subjects only experienced a gain or a loss during each trial, and there was no reciprocal gain-loss within individual trials.

Chiu et al. Behavioral and Brain Functions 2008 4:13   doi:10.1186/1744-9081-4-13