Table 2

A comparison of gamble structures between the Iowa Gambling Task and Soochow Gambling Task

Iowa Gambling Task
Gain-Loss Frequency (per 10 cards)
EV (per 10 cards)
Choice Prediction Based on Gain-Loss Frequency
Choice Prediction Based on EV

A (Bad)
5 G 5 L
-$250


B (Bad)
9 G 1 L
-$250
B

C (Good)
6.25 G 1.25 L 2.5 S
+$250
C
C
D (Good)
9 G 1 L
+$250
D
D

Soochow Gambling Task *
(per 5 cards)
(per 5 cards)



A (Bad)
4 G 1 L
-$250
A

B (Bad)
4 G 1 L
-$250
B

C (Good)
1 G 4 L
+$250

C
D (Good)
1 G 4 L
+$250

D

(G: gain, L: loss, S: standoff).

* The deck structure for the Soochow Gambling Task is as follows: A, four consecutive gains of $200 followed by a loss of $1,050; B, four consecutive gains of $100 followed by a loss of $650; C, four consecutive losses of $200 followed by a gain of $1,050; D, four consecutive losses of $100 followed by a gain of $650. The experiment was using token money denominated in New Taiwan Dollars. For ease of comparison, the amount of money was nearly equated to U.S. currency in IGT.

Chiu et al. Behavioral and Brain Functions 2008 4:13   doi:10.1186/1744-9081-4-13